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The Football Scientist 2007 Fantasy Football Draft Guide

For the fantasy football season, I am using three different guides.  I have already mentioned the FIO Fantasy Football Draft Kit and Pro Football Prospectus.  The third is K.C. Joyner's The Football Scientist 2007 Fantasy Football Draft Guide.  It is different from the rest.

Why?  Let K.C. tell you.

My guides are very different from most draft guides in a number of ways. My guides are almost exclusively dedicated to grading the passing game. I made a conscious decision years ago to focus on the passing game for many reasons, the bulk of which revolved around the benefits of specialization.

From a fantasy perspective, I don't spend much time breaking down the running game because when it comes to fantasy football, the running game is situationally dependent. What I mean by this is that after the top 15]20 running backs are off the draft board, the value of any of the other running backs is almost solely based on if they enter the game in the right situation. The passing game is much more personnel/matchup dependent and therefore has more predictive value.

Another way that this guide is different is that I advocate drafting players largely according to the strength/weakness of their individual matchups. I have found over the years that the best fantasy players aren't just the ones who are great players. They are typically the great players with the most favorable sets of lineup matchups.

Most FFLers would react in shock that RBs are not covered, and I admit to a similar reaction.  However, I have read through the Indianapolis Colts in the guide (alphabetical by team) and have looked over the Draft Cheat Sheets and find myself pleasantly surprised.  More so because I do not like drafting WRs, and K.C. makes picking the 2nd and 3rd tiers ones much easier.

I look forward to using the knowledge provided towards winning everything versus playing the Oakland A's and being content with making the play-offs.